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Echoes: A Lucid9 Fangame
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Devlog
Mini-Progress Update: Specialization Class Framework
November 05, 2023
by
spartancupcake
Heyo and salutations, everyone ^w^ Over the past week, I've been working on the rudimentary UI and graphics for the eight specializations classes that I plan to implement into the game later on. I've...
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Progress Update 21 (October 21st 2023)
October 21, 2023
by
spartancupcake
Heyo and salutations, everyone ^w^ This progress update, if you can even call it that, is going to be a bit different than the rest, since in the past month, I haven't exactly been working on the scri...
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v1.1.11 Pre-Alpha EX-2 Released (Minor Update/Bug Fix)
September 21, 2023
by
spartancupcake
Heyo and salutations, everyone (・◇・)/ Hope you're having a good September or 21st night of therein if you listen to the Earth, Wind, and Fire song every year like I do. Since I last posted an up...
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v1.1.11 Pre-Alpha EX-1 Released (Minor Update/Bug Fix)
August 20, 2023
by
spartancupcake
Heyo and salutations, everyone (≧∇≦)/ I’m pleased to announce that I’ve begun work on Chapter 14: Collective Bargaining, which is in development at a current script size of around 1400 lines...
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New Experimental Game Build: 1.1.11 Pre-Alpha
July 07, 2023
by
spartancupcake
Heyo and salutations, everyone ^w^ Sorry for taking so long to update the game. I wanted to release a few new prototypical features as well as a new, feature-complete chapter, and it took me a while t...
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v1.1.10 EX-5 Released (Minor Update/Bug Fix)
May 28, 2023
by
spartancupcake
-Fixed bug in the Lucid Cell's HQ Hubworld (script_CellHQ.rpy) that caused the 'On Duty" conditional text indicator to appear twice -Resolved an exception produced by the CurrentChapter string variabl...
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v1.1.10 EX-4 Released (Minor Update/Bug Fix)
May 28, 2023
by
spartancupcake
New changes: -The idle and hover GUI buttons for the in-game choice screen have been made more opaque so the text on choices is easier to read -A translucent black underlay has been added behind some...
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Progress Update #20: Version 1.1.10 EX-3 Now Live
May 21, 2023
by
spartancupcake
Heyo and salutations, everyone! Over the past month, I've continued working on Chapter 13. With its "B" section out of the way, which takes place after the player allies with the Isamu Liberation Fron...
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Progress Update #19: Version 1.110 EX-1 Now Live
April 21, 2023
by
spartancupcake
A minor game update for Echoes: A Lucid9 Fangame has been released in the form of Version 1.110 Pre-Alpha EX-1. This update includes: -Playable voice files accessible through the Codex tab of the Oper...
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Progress Update #18: Progress Has Technically Been Made(Mar 19th 2023)
March 19, 2023
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Work on Chapter 13 is now underway, and I wanted to take a few units of time to explain how the story will branch off after Mission: Concentrated Resistance in Chapt...
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New Experimental Game Build: 1.110 Pre-Alpha
February 26, 2023
by
spartancupcake
1
Heyo and salutations, Everyone! ^w^ After a really long time, I’m pleased to announce that Experimental Version 1.110 is now live, alongside Chapter 12 and Mission: Concentrated Resistance. At a len...
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Mini-Progress Update: Difficulty Overhaul
February 13, 2023
by
spartancupcake
1
Heyo and salutations, everyone ^w^ I'm currently continuing development on Chapter 12, and I've implemented three out of the four planned battles for Mission: Concentrated Resistance. All that's left...
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Mini-Progress Update: Codex Screen
February 01, 2023
by
spartancupcake
1
Mini-Update: I haven't made enough progress for a full update yet, but I've been working on adding content to the Codex sub-screen in the Operations tab. Like the codex in Chapter 3 or the Lucid Cell...
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Progress Update #17: I'm Still Alive and so is Rui (Jan 21st 2023)
January 21, 2023
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Sorry if you haven't heard from me (or received any new content for the game) in a while. I had some issues with my computer and had to have a few of the parts repla...
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Christmas/Holiday Season Progress Update (#16)
December 23, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ I hope your Christmas and/or holiday season is going well, and that you’ve all been doing relatively okay during this winter, which feels unusually cold and harsh...
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New Experimental Game Build: 1.109 Pre-Alpha
November 18, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ I’m pleased to announce that Version 1.109 Pre-Alpha is now live, and with it, Chapter 11, and some other cool stuff. At least, I think it’s cool. In reality, it...
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Halloween Progress Update (#15)
October 31, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ I’d like to start this progress update by wishing a happy Halloween to all of you, and, if you’re not celebrating, a generally agreeable season. I’d like to sa...
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New Experimental Game Build: 1.108 Pre-Alpha
October 14, 2022
by
spartancupcake
Heyo and salutations, Everyone! Sorry if it’s been a while since I last updated the game. Chapter 10 took a bit longer than I expected to develop since I wanted to rewrite certain parts of it to be...
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New Experimental Game Build: 1.107 Pre-Alpha
September 01, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ Despite minor delays, Experimental Version 1.107 is now live. This update includes Chapter 9, Mission: Commandeered Munitions, an early version of a new hubworld in...
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Progress Update #14 (Aug 12th 2022)
August 12, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ I apologize for the massive amount of time it's taking me to finish Chapter 9. As it's a large chapter that contains a full-length mission and a new party member in...
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Progress Update #13 (Aug 1st, 2022)
August 01, 2022
by
spartancupcake
Heyo and salutations, everyone, and apologies for the lack of recent game updates. I recently caught a fairly aggressive cold that put me out of commission for a few days, so I kinda had to recover fr...
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Progress Update #12 (July 24th 2022)
July 24, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ Apologies if it's been a while since the last release/progress update, but my sleep schedule has been abysmal for a while and it kinda slipped my mind to make one of...
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New Experimental Game Build: 1.106.5 Pre-Alpha
July 17, 2022
by
spartancupcake
Heyo and Salutations, everyone ^w^ While it's a bit of a minor update, I've decided to release Chapter 8 as part of sub-version 1.106.5. It's mostly a conversation between Rui and a heavil y modified...
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New Experimental Game Build: 1.106 Pre-Alpha
July 11, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ While it is technically Monday, I wanted to release a new version of the game with Chapter 7 in it as soon as possible. Along with this, Version 1.106 has an optiona...
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Progress Update #11 (July 4th 2022)
July 04, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ This update is going to be a bit short as it's currently the wee hours of the morning in my timezone and very little progress has actually been made in the past four...
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Progress Update #10 (Jun 29th 2022)
June 29, 2022
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Chapter 7: Word on the Street is currently in development, which will have Rui and Hisao going around the Block 307 quarantine zone in District 6 asking the local po...
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New Outfit in Development: Hospital Gown
June 25, 2022
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Because this game is in the "adult" category for its sensitive political themes and the large number of characters with potentially distressing amounts of mental ill...
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New Experimental Game Build: 1.105 Pre-Alpha
June 24, 2022
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Version 1.105 is now live, and with it, Chapter 6 has been completed! After a brief flashback to a more wholesome time, this chapter, through Rui's first mission bri...
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Progress Update #9 (June 17th 2022)
June 17, 2022
by
spartancupcake
1
Heyo and salutations, everyone ^w^ While I'd normally release an update for this weekend, the progress I've made thus far ends on a cliffhanger and I'd rather resolve it before I release a new build...
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Progress Update #8 (June 13th 2022)
June 14, 2022
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Not much has happened in the past three days, but I did want to post a small update on what I've been working on before I went to bed. I've begun working on Chapter...
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New Experimental Game Build: 1.104 Pre-Alpha
June 10, 2022
by
spartancupcake
1
Heyo and salutations, everyone! Version 1.104 is now live, and with it, Chapter 5 is now released! In this chapter, Rui finally reunites with Yama, something I've been looking forward to adding to the...
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New Experimental Game Build: 1.103 Pre-Alpha
May 31, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ While I apologize for bringing it to you on a Tuesday, I have potentially exciting news, in that Version 1.103 Pre-Alpha is now live! In this build, Chapter 4: Trial...
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New Experimental Game Build: 1.102 Pre-Alpha
May 21, 2022
by
spartancupcake
1
Heyo and salutations, everyone ^w^ Since it's been a while since the last build dropped, I wanted to release Chapter 3: Arrival a bit early in a somewhat-finished state. At the moment, some of the cod...
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Progress Update #7 (May 19th 2022)
May 19, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ Sorry for the lack of updates as of late, I've been working on the in-game lore codex, which, in my opinion, isn't that interesting unless you're willing to take an...
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Progress Update #6 (May 10th 2022)
May 11, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ I've got a fairly short update for you today since not much has happened over the past 72 hours. I'm about 24% though transcribing Chapter 3 into Ren'py, and the Cha...
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Progress Update #5 (May 7th 2022)
May 07, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ With Chapter 2 out, I'm currently working on transcribing Chapter 3 into Ren'py, which I plan to release alongside some of the Operations Screens that I've been putt...
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New Experimental Game Build: 1.101 Pre-Alpha
April 28, 2022
by
spartancupcake
Heyo and salutations, everyone! Version 1.101 Pre-Alpha of Echoes: A Lucid9 Fangame is now live, and Chapter 2: Wendigo has been added to the game, which contains horrifying truths, smarmy newscasters...
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Progress Update #4 (Apr 22nd 2022)
April 22, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ I've got some hot and spicy news today (at least, I find it hot and spicy), and that news is that Chapter 2 has been fully transcribed into Ren'Py and my to-do list...
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Progress Update #3 (Apr 13th 2022)
April 14, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ Today, I'm pleased to announce that I've begun work on an ethics/personal conduct system (similar to Mass Effect's Paragon-Renegade score) that will let you use the...
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Progress Update #2 (Apr 10th 2022)
April 11, 2022
by
spartancupcake
Heyo and salutations, everyone ^w^ It's been quiet in terms of analytics today, so I figured I'd post a devlog. The transcription of Chapter 2 into Ren'py is about 45% complete at the moment, and I wa...
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Progress Update #1 (Apr 7th 2022)
April 07, 2022
by
spartancupcake
Heyo and salutations, everyone, spartancupcake here: It's been less than a week since Pre-alpha 1.1 dropped, and the project has already accumulated a frankly dumbfounding amount of views and download...
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